Wednesday, December 7, 2011

A friend of mine gave me this photos from the weekend.
Honestly I really forgot this participation in exhibition of  ” Computer Space “ here in Sofia :)







Human Warrior - Another character I did for a Battlegrounds of Eldhelm. It was big challenge because each armor  part is on a different layer and you can customize it, like all the previous characters.


Tuesday, October 25, 2011

Hi, again
Long time no post, I know :)  so here it is !
I did this costume set for a Battlegrounds of Eldhelm game characters customizations



















Me and my colleague Dimitar Tzetanov - Chrom ( on the left ) participate in a group exhibition of
Bulgarian fantasy artist. It was such a fun for us.








Also our  national association of advertizing agencies  organized group exhibition of Bulgarian illustrators in September. They took my works for a billboard and for the exhibition album cover.




 

Monday, August 29, 2011

Thursday, June 9, 2011

game concept art part 2




More concepts i did for " The First Templar " game...








3D models here by Dimitar Tzetanov - Chrom

































© Haemimont Games

Wednesday, June 1, 2011

Painter weekend practice

I have to spend more time painting with Corel Painter, really a great program.
Here are some  practice.

Wednesday, May 18, 2011

game concept art

..Our new game “The First Templar “ is on the market and finally I can post some of my concepts for the project.
You can find more info here on the game website.
Thanks for stopping here !















© Haemimont Games

Dreamscape

Hi everyone, really a long time without post here, I know:)
Here is a big one !

This was my entry for CGTalk “Dreamscape “challenge, just wont to share it here.
“Concert in Heaven “
“.The idea comes from my background as a piano player when I was a teenager. I’m trying to imagine a dream of one music box and to visualize a kind of difference between mechanical sound and organic. How sounds the music in heaven or it is just a dream "








some details










 
 


















Also a sketches and my messy working process in case you are interested :)